Version 2 (modified by 9 years ago) ( diff ) | ,
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Odin32
Odin 0.8.5 - (2012-07-21)
- kernel32: Fix a crash in PE.EXE/PEC.EXE.
- kernel32: Export CreateToolhelp32Snapshot, Trhread32First, Trhread32Next stubs (used by Flash).
- kernel32: Make SEH work in OS/2 context (to avoid FS register switches to Win32 context and back).
- kernel32: Derive HOMEDRIVE/HOMEPATH environment vars from HOME which is used by some applications to locate the home directory.
- kernel32: Improve logging (showing current FS mode). * user32: Make WM_MOUSEACTIVATE and WM_PARENTNOTIFY message handling identical to the real Windows behavior.
- user32: Return an already existing wrapper from CreateFakeWindowEx() instead of NULL (this is much more practical).
- ntdll: export RtlGetVersionNumber.
- gdi32: Fix lost text in TextOut() when used with non-identity trasformation matrix. This fixes missing text elements in some applications.
- gdi32: Implement wide version of ResetDC(). Used by recent OpenJDK.
- iphlpapi: Fix possible crash in GetAdaptersInfo() and friends. This fixes spontaneous crashes that could occur in applications using the network.
- Add a new shiny Odin logo to the About Odin dialog.
- Make the About Odin system menu item localizable.
Early Releases
A0.05 (November 16, 1999)
- The project has been renamed into Odin and is now Open Source.
- The team made massiv changed on the basic technique and also implemented lots of new APIs.
A0.04 (September 18, 1998)
- Some files of A0.03 were from older version.
A0.03 (September 16, 1998)
- Converting on-the-fly. The program is converted automatically while loading. Fixes for bitmap-colors, Borland EXE were removed aswell as the EAs for versiondetection (it is within the EXE or DLL). Significant extensions of * DirectDraw (Quake II runs w/o Voodoo 3D-board in fullscreen now). Error SYS2070/0127 fixed.
A0.02 (April 14, 1998)
- Quake II Multiplayer. Dependancies of pmwsock/rtmidi removed. Console support. Some bugfixing and new APIs.
A0.01 (March 9, 1998)
- Initial version.
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