Version 1 (modified by 9 years ago) ( diff ) | ,
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Early Releases
A0.05 (November 16, 1999)
- The project has been renamed into Odin and is now Open Source.
- The team made massiv changed on the basic technique and also implemented lots of new APIs.
A0.04 (September 18, 1998)
- Some files of A0.03 were from older version.
A0.03 (September 16, 1998)
- Converting on-the-fly. The program is converted automatically while loading. Fixes for bitmap-colors, Borland EXE were removed aswell as the EAs for versiondetection (it is within the EXE or DLL). Significant extensions of * DirectDraw (Quake II runs w/o Voodoo 3D-board in fullscreen now). Error SYS2070/0127 fixed.
A0.02 (April 14, 1998)
- Quake II Multiplayer. Dependancies of pmwsock/rtmidi removed. Console support. Some bugfixing and new APIs.
A0.01 (March 9, 1998)
- Initial version.
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