Opened 13 years ago
Last modified 12 years ago
#43 new defect
Playing sound is severely distorted
Reported by: | Joop | Owned by: | |
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Priority: | Feedback Pending | Milestone: | next |
Component: | odin | Version: | 0.8.6 |
Severity: | low | Keywords: | |
Cc: |
Description
I found the played sound in LAOE and Raven very distorted. The same file played in a native OS/2 MMOS2 program is okay, no distortion. All levels are okay. As both Java programs do have distortion then its or Tritonus (both make use of the Java program) or its in Odin. But I can't check. Is there a way of checking in Odin?
Change History (5)
comment:1 by , 13 years ago
Severity: | → low |
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comment:2 by , 12 years ago
Milestone: | general enhancement → 0.8.7 |
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Version: | → 0.8.6 |
comment:3 by , 12 years ago
Priority: | major → Feedback Pending |
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Any feedback from Joop on the solution offered by Andy?
comment:4 by , 12 years ago
Using Java6 GA5_b27 and ODIN 0.8.9, I am able to play music files with JLGui 3.0 (a Java player still maintained) with either DirectAudio=0 or DirectAudio=1 set in ODIN.INI. They sound fine. With LAoE I can not get MP3's to load (loading hangs). WAV's load, but the GUI is somehow corrupted and I can't play them. LAoE is a mess - not sure if it's ODIN, Java, or LAoE itself that is the problem...
comment:5 by , 12 years ago
We will try to look at it before the next release. Not sure when exactly though.
In the odin.ini make sure that under [WINMM] there is DirectAudio=0. You might also add FlashAudio=1 to see if it helps.