Opened 7 years ago
Last modified 7 years ago
#112 new enhancement
GameMaker Studio fails to load with non-existing api KERNEL32.DLL -> GetConsoleWindow
Reported by: | Lewis Rosenthal | Owned by: | |
---|---|---|---|
Priority: | major | Milestone: | general enhancement |
Component: | odin | Version: | 0.8.9 |
Severity: | high | Keywords: | |
Cc: |
Description
Attempted to run Undertale, which is a retro-style game utilizing the GameMaker Studio engine.
The exe required the following dlls (copied from XP SP3):
4-14-08 5:41 60,416 0 cabinet.dll 4-14-08 5:41 640,000 0 dbghelp.dll 4-14-08 5:42 1,724,416 0 GdiPlus.dll
after which, the game started, but failed with the above non-existing API message panel (under pe and pec).
I enabled WIN32 logging, but can't find the log. I will post the screen output in-line.
Getting these games to run on OS/2 under Odin32 (vs building a port of the Linux engine) would be a boost for the platform, given our newly-rediscovered popularity among the gaming community.
Change History (2)
comment:1 by , 7 years ago
comment:2 by , 7 years ago
Links for reference:
YoYo Games (developer of GameMaker Studio)
Console output during loading:
(The last three lines are output after clicking Abort in the error panel.)
Note other issues reported above, including the inability to create files. C: is a JFS volume.