Opened 11 years ago

Closed 6 years ago

#20 closed enhancement (wontfix)

Develop AE editor user interface

Reported by: Gregg Young Owned by:
Priority: minor Milestone: Release_1.1
Component: Configuration Version: PreRelease_1.0
Keywords: Cc:

Description


Change History (9)

comment:1 Changed 9 years ago by Gregg Young

Summary: Develop Tedit user interfaceDevelop AE editor user interface

UI_E will need cord copy and paste implemented

comment:2 Changed 9 years ago by Gregg Young

Component: eFTE coreConfiguration

comment:3 Changed 9 years ago by Gregg Young

Milestone: Release_1.0
Owner: set to Gregg Young
Status: newassigned

comment:4 Changed 9 years ago by Gregg Young

Milestone: Release_1.0Release_1.1

comment:5 Changed 9 years ago by Gregg Young

Version: PreRelease_1.0

comment:6 Changed 6 years ago by Gregg Young

Owner: Gregg Young deleted

comment:7 Changed 6 years ago by Alfredo Fernández Díaz

AE UI is pretty simple except maybe the chord thing, but if it brings up the pop-up menu it could probably be used to do other stuff, so we can have a look. However, what is the idea behind this one? Syntax highlighting with no menus, or key bindings to access half the features? Why? Honest question -- I am open to developing alternate UIs (which poses its own challenges), but this is a subset of the existing one anyway :)

comment:8 Changed 6 years ago by Gregg Young

The idea is to make this the default configuration eventually built into the exes. Then perhaps using it as a replacement for e (ae) in ArcaOS. To do this we need to add support for changing fonts and colors the OS2 way in addition to the cord issue.

comment:9 Changed 6 years ago by Gregg Young

Resolution: wontfix
Status: assignedclosed

For this to be of value the ability to change fonts. Changing fonts isn't practical without a major rewrite (replacement of the core editor window). At this point I am closing this won't fix.

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