To build the beast (video2.exe and the various DLLs) you need these tools: * Subversion * http://www.os2world.com/smedley/subversion-1.3.1-b2.zip * GCC 335 * ftp://ftp.netlabs.org/pub/gcc/gcc-3.3.5-csd1.zip * OS2-Tookit (included in eCS) * VA365 (only for Mozilla-Helper-DLL) (maybe another icc also works)[[BR]] (if you don't have icc or don't want/need to build npwv.dll comment out {{{ cd ..\np nmake }}} from {{{trunk\gui\makefile}}}) * Open WATCOM Compiler * http://www.scitechsoft.com/products/dev/watcom_content.html * nmake.exe, implib.exe * You have to have it after os2 toolkit is installed * nasm.exe * http://hobbes.nmsu.edu/pub/os2/dev/asm/nasm-0.98.38-emx.zip [[br]]You only need nasm.exe from this package. '''All the above packages have to be installed properly before you continue''' '''If you want to build the plugins, you will also need''' * !SciTech SNAP Graphics SDK * http://www.scitechsoft.com/ftp/devel/readme-sdk.txt [[br]]See [wiki:InstallSNAPSDKForWarpVision Installing the SNAP SDK for WarpVision] * WO-toolkit * http://hobbes.nmsu.edu/pub/os2/apps/mmedia/video/wo11src.zip [[BR]] Copy {{{hwvideo.h}}} and {{{hwvideo.lib}}} ({{{or hwvideo.dll}}} in case you have no {{{hwvideo.lib}}})[[BR]] to a directory {{{o:\tkWO}}} (for example) * UNIAUD-toolkit * ftp://ftp.netlabs.org/uniaud/SDK/unisdk.zip [[BR]] Unpack to a directory {{{o:\tkUNIAUD}}} (for example) '''Now you have all you need''' (If I've forgotten something, let me know) Now you have to * Get/Update the latest svn-sources for WarpVision from netlabs using[[BR]] [wiki:GetWarpVisionTrunkSourceCmd Get_WarpVision_Trunk_Source.cmd] (for example) * Edit {{{trunk\makefile.inc}}} to meet your needs * Create a destination directory for your build. * Edit and then run [wiki:BuildWarpVisionCmd Build_Warp_Vision.cmd] * Tell me if it works fbakan@gmx.net [[Timestamp]] P.S. The RC.exe confirmed to work is[[BR]] {{{Version 4.00.010 Apr 26 1999 [88045 bytes, 30.06.99]}}}[[BR]] (Sorry, I don't remember where I got it)