1 | /* $Id: playsound.cpp,v 1.8 2002-05-22 15:50:25 sandervl Exp $ */
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2 |
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3 | /*
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4 | * Playsound implementation
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5 | *
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6 | * Wine port (winmm\mmsystem.c)
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7 | *
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8 | * Copyright 1993 Martin Ayotte
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9 | * Eric POUECH
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10 | *
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11 | * Project Odin Software License can be found in LICENSE.TXT
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12 | *
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13 | */
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14 |
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15 |
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16 | /****************************************************************************
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17 | * Includes *
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18 | ****************************************************************************/
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19 |
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20 | #include <os2win.h>
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21 | #include <odinwrap.h>
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22 | #include <mmsystem.h>
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23 | #include <heapstring.h>
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24 | #include <misc.h>
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25 | #include <string.h>
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26 | #include <win\debugtools.h>
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27 |
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28 | #define DBG_LOCALLOG DBG_playsound
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29 | #include "dbglocal.h"
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30 |
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31 |
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32 | static HANDLE PlaySound_hThread = 0;
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33 | static HANDLE PlaySound_hPlayEvent = 0;
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34 | static HANDLE PlaySound_hReadyEvent = 0;
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35 | static HANDLE PlaySound_hMiddleEvent = 0;
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36 | static BOOL PlaySound_Result = FALSE;
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37 | static int PlaySound_Stop = FALSE;
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38 | static int PlaySound_Playing = FALSE;
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39 |
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40 | static LPCSTR PlaySound_pszSound = NULL;
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41 | static HMODULE PlaySound_hmod = 0;
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42 | static DWORD PlaySound_fdwSound = 0;
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43 | static int PlaySound_Loop = FALSE;
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44 | static int PlaySound_SearchMode = 0; /* 1 - sndPlaySound search order
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45 | 2 - PlaySound order */
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46 |
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47 | static HMMIO get_mmioFromFile(LPCSTR lpszName)
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48 | {
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49 | return mmioOpenA((LPSTR)lpszName, NULL,
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50 | MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
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51 | }
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52 |
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53 | static HMMIO get_mmioFromProfile(UINT uFlags, LPCSTR lpszName)
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54 | {
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55 | char str[128];
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56 | LPSTR ptr;
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57 | HMMIO hmmio;
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58 |
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59 | TRACE("searching in SystemSound List !\n");
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60 | GetProfileStringA("Sounds", (LPSTR)lpszName, "", str, sizeof(str));
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61 | if (strlen(str) == 0) {
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62 | if (uFlags & SND_NODEFAULT) return 0;
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63 | GetProfileStringA("Sounds", "Default", "", str, sizeof(str));
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64 | if (strlen(str) == 0) return 0;
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65 | }
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66 | if ((ptr = (LPSTR)strchr(str, ',')) != NULL) *ptr = '\0';
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67 | hmmio = get_mmioFromFile(str);
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68 | if (hmmio == 0) {
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69 | WARN("can't find SystemSound='%s' !\n", str);
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70 | return 0;
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71 | }
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72 | return hmmio;
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73 | }
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74 |
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75 | struct playsound_data {
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76 | HANDLE hEvent;
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77 | DWORD dwEventCount;
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78 | };
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79 |
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80 | static void CALLBACK PlaySound_Callback(HWAVEOUT hwo, UINT uMsg,
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81 | DWORD dwInstance,
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82 | DWORD dwParam1, DWORD dwParam2)
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83 | {
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84 | struct playsound_data* s = (struct playsound_data*)dwInstance;
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85 |
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86 | switch (uMsg) {
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87 | case WOM_OPEN:
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88 | case WOM_CLOSE:
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89 | break;
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90 | case WOM_DONE:
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91 | InterlockedIncrement((LPLONG)&s->dwEventCount);
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92 | TRACE("Returning waveHdr=%lx\n", dwParam1);
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93 | SetEvent(s->hEvent);
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94 | break;
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95 | default:
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96 | ERR("Unknown uMsg=%d\n", uMsg);
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97 | }
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98 | }
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99 |
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100 | static void PlaySound_WaitDone(struct playsound_data* s)
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101 | {
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102 | for (;;) {
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103 | ResetEvent(s->hEvent);
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104 | if (InterlockedDecrement((LPLONG)&s->dwEventCount) >= 0) {
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105 | break;
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106 | }
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107 | InterlockedIncrement((LPLONG)&s->dwEventCount);
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108 |
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109 | WaitForSingleObject(s->hEvent, INFINITE);
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110 | }
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111 | }
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112 |
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113 | static BOOL WINAPI proc_PlaySound(LPCSTR lpszSoundName, UINT uFlags)
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114 | {
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115 | BOOL bRet = FALSE;
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116 | HMMIO hmmio = 0;
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117 | MMCKINFO ckMainRIFF;
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118 | MMCKINFO mmckInfo;
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119 | LPWAVEFORMATEX lpWaveFormat = NULL;
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120 | HWAVE hWave = 0;
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121 | LPWAVEHDR waveHdr = NULL;
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122 | INT count, bufsize, left, index;
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123 | struct playsound_data s;
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124 |
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125 | s.hEvent = 0;
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126 |
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127 | TRACE("SoundName='%s' uFlags=%04X !\n", lpszSoundName, uFlags);
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128 | if (lpszSoundName == NULL) {
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129 | TRACE("Stop !\n");
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130 | return FALSE;
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131 | }
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132 | if (uFlags & SND_MEMORY) {
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133 | MMIOINFO mminfo;
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134 | memset(&mminfo, 0, sizeof(mminfo));
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135 | mminfo.fccIOProc = FOURCC_MEM;
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136 | mminfo.pchBuffer = (LPSTR)lpszSoundName;
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137 | mminfo.cchBuffer = -1;
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138 | TRACE("Memory sound %p\n", lpszSoundName);
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139 | hmmio = mmioOpenA(NULL, &mminfo, MMIO_READ);
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140 | } else {
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141 | hmmio = 0;
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142 | if (uFlags & SND_ALIAS)
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143 | if ((hmmio = get_mmioFromProfile(uFlags, lpszSoundName)) == 0)
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144 | return FALSE;
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145 |
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146 | if (uFlags & SND_FILENAME)
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147 | if ((hmmio=get_mmioFromFile(lpszSoundName)) == 0) return FALSE;
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148 |
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149 | if (PlaySound_SearchMode == 1) {
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150 | PlaySound_SearchMode = 0;
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151 | if ((hmmio = get_mmioFromFile(lpszSoundName)) == 0)
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152 | hmmio = get_mmioFromProfile(uFlags, lpszSoundName);
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153 | }
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154 |
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155 | if (PlaySound_SearchMode == 2) {
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156 | PlaySound_SearchMode = 0;
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157 | if ((hmmio = get_mmioFromProfile(uFlags | SND_NODEFAULT, lpszSoundName)) == 0)
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158 | if ((hmmio = get_mmioFromFile(lpszSoundName)) == 0)
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159 | hmmio = get_mmioFromProfile(uFlags, lpszSoundName);
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160 | }
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161 | }
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162 | if (hmmio == 0) return FALSE;
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163 |
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164 | if (mmioDescend(hmmio, &ckMainRIFF, NULL, 0))
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165 | goto errCleanUp;
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166 |
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167 | TRACE("ParentChunk ckid=%.4s fccType=%.4s cksize=%08lX \n",
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168 | (LPSTR)&ckMainRIFF.ckid, (LPSTR)&ckMainRIFF.fccType, ckMainRIFF.cksize);
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169 |
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170 | if ((ckMainRIFF.ckid != FOURCC_RIFF) ||
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171 | (ckMainRIFF.fccType != mmioFOURCC('W', 'A', 'V', 'E')))
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172 | goto errCleanUp;
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173 |
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174 | mmckInfo.ckid = mmioFOURCC('f', 'm', 't', ' ');
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175 | if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK))
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176 | goto errCleanUp;
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177 |
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178 | TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX \n",
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179 | (LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize);
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180 |
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181 | lpWaveFormat = (WAVEFORMATEX*)HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize);
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182 | if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(WAVEFORMAT))
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183 | goto errCleanUp;
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184 |
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185 | TRACE("wFormatTag=%04X !\n", lpWaveFormat->wFormatTag);
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186 | TRACE("nChannels=%d \n", lpWaveFormat->nChannels);
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187 | TRACE("nSamplesPerSec=%ld\n", lpWaveFormat->nSamplesPerSec);
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188 | TRACE("nAvgBytesPerSec=%ld\n", lpWaveFormat->nAvgBytesPerSec);
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189 | TRACE("nBlockAlign=%d \n", lpWaveFormat->nBlockAlign);
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190 | TRACE("wBitsPerSample=%u !\n", lpWaveFormat->wBitsPerSample);
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191 |
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192 | /* move to end of 'fmt ' chunk */
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193 | mmioAscend(hmmio, &mmckInfo, 0);
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194 |
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195 | mmckInfo.ckid = mmioFOURCC('d', 'a', 't', 'a');
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196 | if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK))
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197 | goto errCleanUp;
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198 |
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199 | TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX\n",
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200 | (LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize);
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201 |
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202 | s.hEvent = CreateEventA(NULL, FALSE, FALSE, NULL);
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203 |
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204 | if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD)PlaySound_Callback,
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205 | (DWORD)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
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206 | goto errCleanUp;
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207 |
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208 | /* make it so that 3 buffers per second are needed */
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209 | bufsize = (((lpWaveFormat->nAvgBytesPerSec / 3) - 1) / lpWaveFormat->nBlockAlign + 1) *
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210 | lpWaveFormat->nBlockAlign;
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211 | waveHdr = (LPWAVEHDR)HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR) + 2 * bufsize);
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212 | waveHdr[0].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR);
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213 | waveHdr[1].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR) + bufsize;
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214 | waveHdr[0].dwUser = waveHdr[1].dwUser = 0L;
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215 | waveHdr[0].dwLoops = waveHdr[1].dwLoops = 0L;
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216 | waveHdr[0].dwFlags = waveHdr[1].dwFlags = 0L;
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217 | waveHdr[0].dwBufferLength = waveHdr[1].dwBufferLength = bufsize;
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218 | if (waveOutPrepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR)) ||
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219 | waveOutPrepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR))) {
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220 | goto errCleanUp;
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221 | }
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222 |
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223 | do {
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224 | index = 0;
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225 | left = mmckInfo.cksize;
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226 | s.dwEventCount = 1L; /* for first buffer */
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227 |
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228 | mmioSeek(hmmio, mmckInfo.dwDataOffset, SEEK_SET);
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229 | while (left) {
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230 | if (PlaySound_Stop) {
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231 | PlaySound_Stop = PlaySound_Loop = FALSE;
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232 | break;
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233 | }
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234 | count = mmioRead(hmmio, waveHdr[index].lpData, min(bufsize, left));
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235 | if (count < 1) break;
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236 | left -= count;
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237 | waveHdr[index].dwBufferLength = count;
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238 | waveHdr[index].dwFlags &= ~WHDR_DONE;
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239 | waveOutWrite(hWave, &waveHdr[index], sizeof(WAVEHDR));
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240 | index ^= 1;
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241 | PlaySound_WaitDone(&s);
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242 | }
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243 | bRet = TRUE;
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244 | } while (PlaySound_Loop);
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245 |
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246 | PlaySound_WaitDone(&s);
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247 | waveOutReset(hWave);
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248 |
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249 | waveOutUnprepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR));
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250 | waveOutUnprepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR));
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251 |
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252 | errCleanUp:
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253 | CloseHandle(s.hEvent);
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254 | HeapFree(GetProcessHeap(), 0, waveHdr);
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255 | HeapFree(GetProcessHeap(), 0, lpWaveFormat);
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256 | if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100);
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257 | if (hmmio) mmioClose(hmmio, 0);
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258 |
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259 | return bRet;
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260 | }
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261 |
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262 | static DWORD WINAPI PlaySound_Thread(LPVOID arg)
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263 | {
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264 | DWORD res;
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265 |
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266 | for (;;) {
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267 | PlaySound_Playing = FALSE;
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268 | SetEvent(PlaySound_hReadyEvent);
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269 | res = WaitForSingleObject(PlaySound_hPlayEvent, INFINITE);
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270 | ResetEvent(PlaySound_hReadyEvent);
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271 | SetEvent(PlaySound_hMiddleEvent);
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272 | if (res == WAIT_FAILED) ExitThread(2);
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273 | if (res != WAIT_OBJECT_0) continue;
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274 | PlaySound_Playing = TRUE;
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275 |
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276 | if ((PlaySound_fdwSound & SND_RESOURCE) == SND_RESOURCE) {
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277 | HRSRC hRES;
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278 | HGLOBAL hGLOB;
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279 | void* ptr;
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280 |
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281 | if ((hRES = FindResourceA(PlaySound_hmod, PlaySound_pszSound, "WAVE")) == 0) {
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282 | PlaySound_Result = FALSE;
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283 | continue;
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284 | }
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285 | if ((hGLOB = LoadResource(PlaySound_hmod, hRES)) == 0) {
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286 | PlaySound_Result = FALSE;
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287 | continue;
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288 | }
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289 | if ((ptr = LockResource(hGLOB)) == NULL) {
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290 | FreeResource(hGLOB);
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291 | PlaySound_Result = FALSE;
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292 | continue;
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293 | }
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294 | PlaySound_Result = proc_PlaySound((LPCSTR)ptr,
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295 | ((UINT16)PlaySound_fdwSound ^ SND_RESOURCE) | SND_MEMORY);
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296 | FreeResource(hGLOB);
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297 | continue;
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298 | }
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299 | PlaySound_Result = proc_PlaySound(PlaySound_pszSound, (UINT16)PlaySound_fdwSound);
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300 | }
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301 | }
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302 |
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303 |
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304 | /*****************************************************************************
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305 | * Plays a sound specified by the given filename, resource, or
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306 | * system event.
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307 | * Parameters: LPCSTR pszSound
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308 | * HMODULE hMod
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309 | * DWORD fdwSound
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310 | * Variables :
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311 | * Result :
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312 | * Remark :
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313 | * Status :
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314 | *
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315 | * Author : Patrick Haller [Tue, 1998/05/05 10:44]
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316 | *****************************************************************************/
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317 |
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318 | BOOL WINAPI PlaySoundA(LPCSTR pszSound, HMODULE hmod, DWORD fdwSound)
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319 | {
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320 | static LPSTR StrDup = NULL;
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321 |
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322 | TRACE("pszSound='%p' hmod=%04X fdwSound=%08lX\n",
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323 | pszSound, hmod, fdwSound);
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324 |
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325 | if (PlaySound_hThread == 0) { /* This is the first time they called us */
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326 | DWORD id;
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327 | if ((PlaySound_hReadyEvent = CreateEventA(NULL, TRUE, FALSE, NULL)) == 0)
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328 | return FALSE;
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329 | if ((PlaySound_hMiddleEvent = CreateEventA(NULL, FALSE, FALSE, NULL)) == 0)
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330 | return FALSE;
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331 | if ((PlaySound_hPlayEvent = CreateEventA(NULL, FALSE, FALSE, NULL)) == 0)
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332 | return FALSE;
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333 | if ((PlaySound_hThread = CreateThread(NULL, 0, PlaySound_Thread, 0, 0, &id)) == 0)
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334 | return FALSE;
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335 | }
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336 |
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337 | /* FIXME? I see no difference between SND_WAIT and SND_NOSTOP ! */
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338 | if ((fdwSound & (SND_NOWAIT | SND_NOSTOP)) && PlaySound_Playing)
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339 | return FALSE;
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340 |
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341 | /* Trying to stop if playing */
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342 | if (PlaySound_Playing) PlaySound_Stop = TRUE;
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343 |
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344 | /* Waiting playing thread to get ready. I think 10 secs is ok & if not then leave*/
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345 | if (WaitForSingleObject(PlaySound_hReadyEvent, 1000*10) != WAIT_OBJECT_0)
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346 | return FALSE;
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347 |
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348 | if (!pszSound || (fdwSound & SND_PURGE))
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349 | return FALSE; /* We stoped playing so leaving */
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350 |
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351 | if (PlaySound_SearchMode != 1) PlaySound_SearchMode = 2;
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352 | if (!(fdwSound & SND_ASYNC)) {
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353 | if (fdwSound & SND_LOOP)
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354 | return FALSE;
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355 | PlaySound_pszSound = pszSound;
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356 | PlaySound_hmod = hmod;
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357 | PlaySound_fdwSound = fdwSound;
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358 | PlaySound_Result = FALSE;
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359 | SetEvent(PlaySound_hPlayEvent);
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360 | if (WaitForSingleObject(PlaySound_hMiddleEvent, INFINITE) != WAIT_OBJECT_0)
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361 | return FALSE;
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362 | if (WaitForSingleObject(PlaySound_hReadyEvent, INFINITE) != WAIT_OBJECT_0)
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363 | return FALSE;
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364 | return PlaySound_Result;
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365 | } else {
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366 | PlaySound_hmod = hmod;
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367 | PlaySound_fdwSound = fdwSound;
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368 | PlaySound_Result = FALSE;
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369 | if (StrDup) {
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370 | HeapFree(GetProcessHeap(), 0, StrDup);
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371 | StrDup = NULL;
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372 | }
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373 | if (!((fdwSound & SND_MEMORY) || ((fdwSound & SND_RESOURCE) &&
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374 | !((DWORD)pszSound >> 16)) || !pszSound)) {
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375 | StrDup = HEAP_strdupA(GetProcessHeap(), 0,pszSound);
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376 | PlaySound_pszSound = StrDup;
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377 | } else PlaySound_pszSound = pszSound;
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378 | PlaySound_Loop = fdwSound & SND_LOOP;
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379 | SetEvent(PlaySound_hPlayEvent);
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380 | ResetEvent(PlaySound_hMiddleEvent);
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381 | return TRUE;
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382 | }
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383 | return FALSE;
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384 | }
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385 |
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386 |
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387 | /*****************************************************************************
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388 | * Plays a sound specified by the given filename, resource, or
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389 | * system event.
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390 | * Parameters: LPCSTR pszSound
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391 | * HMODULE hMod
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392 | * DWORD fdwSound
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393 | * Variables :
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394 | * Result :
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395 | * Remark :
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396 | * Status :
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397 | *
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398 | * Author : Patrick Haller [Tue, 1998/05/05 10:44]
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399 | *****************************************************************************/
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400 |
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401 | BOOL WINAPI PlaySoundW(LPCWSTR pszSound, HMODULE hmod, DWORD fdwSound)
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402 | {
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403 | LPSTR pszSoundA;
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404 | BOOL bSound;
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405 |
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406 | if (!((fdwSound & SND_MEMORY) || ((fdwSound & SND_RESOURCE) &&
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407 | !((DWORD)pszSound >> 16)) || !pszSound)) {
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408 | pszSoundA = HEAP_strdupWtoA(GetProcessHeap(), 0,pszSound);
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409 | bSound = PlaySoundA(pszSoundA, hmod, fdwSound);
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410 | HeapFree(GetProcessHeap(), 0, pszSoundA);
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411 | } else
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412 | bSound = PlaySoundA((LPCSTR)pszSound, hmod, fdwSound);
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413 |
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414 | return bSound;
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415 | }
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416 |
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417 |
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418 | /*****************************************************************************
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419 | * Plays a sound specified by the given filename
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420 | * Parameters: LPCSTR pszSound
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421 | * UINT fuSound
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422 | * Variables :
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423 | * Result :
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424 | * Remark :
|
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425 | * Status :
|
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426 | *
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427 | * Author : Patrick Haller [Tue, 1998/05/05 10:44]
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428 | *****************************************************************************/
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429 |
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430 | BOOL WINAPI sndPlaySoundA(LPCSTR lpszSoundName, UINT uFlags)
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431 | {
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432 | PlaySound_SearchMode = 1;
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433 | return PlaySoundA(lpszSoundName, 0, uFlags);
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434 | }
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435 |
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436 |
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437 | /*****************************************************************************
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438 | * Plays a sound specified by the given filename
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439 | * Parameters: LPCWSTR pszSound
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440 | * HMODULE hMod
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441 | * DWORD fdwSound
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442 | * Variables :
|
---|
443 | * Result :
|
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444 | * Remark :
|
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445 | * Status :
|
---|
446 | *
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447 | * Author : Patrick Haller [Tue, 1998/05/05 10:44]
|
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448 | *****************************************************************************/
|
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449 |
|
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450 | BOOL WINAPI sndPlaySoundW(LPCWSTR lpszSoundName, UINT uFlags)
|
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451 | {
|
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452 | PlaySound_SearchMode = 1;
|
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453 | return PlaySoundW(lpszSoundName, 0, uFlags);
|
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454 | }
|
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455 |
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